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Induction Evening for new students starting Year 7 in September. To attend with their parents/carers. No requirement to wear school uniform.
Induction Evening for new students starting Year 7 in September. To attend with their parents/carers.
No requirement to wear school uniform.
(Tuesday) 5:30 pm - 7:00 pm
Watery Lane, Merton, London SW20 9AD
For students starting Year 7 in September. To attend from 8.30am to 2.15pm. Wear primary school uniform. Students should bring a packed lunch and pencil case.
For students starting Year 7 in September.
To attend from 8.30am to 2.15pm.
Wear primary school uniform.
Students should bring a packed lunch and pencil case.
(Wednesday) 8:30 am - 2:15 pm
Watery Lane, Merton, London SW20 9AD
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As a Maths and Computing Specialist School, the Computing Department fulfils a significant role in the School. The department is located in the newest part and occupies a range of five spacious and very well equipped, air-conditioned rooms. All computing rooms are equipped with interactive white boards, printers and digital projectors. The facilities are excellent and the environment exudes a very professional feel. The teaching staff are specialist teachers who work very hard to improve standards and deliver an interesting and stimulating curriculum.
The KS3 Curriculum
In Year 7 students learn and apply the skills and capabilities as outlined in the New National Curriculum for Computing. In the Autumn Term they are introduced to the School’s network and Virtual Learning Environment. Students learn about E-safety – how to stay safe when using the Internet. They build on their computer science skills and knowledge throughout the year, by working on various projects that includes: introduction to computer hardware and software, programming using Berkley Logo and Python, they learn how to plan programs by using flowcharts and pseudo code. Students complete a unit on data representation and learn how the binary system works, they learn to convert between binary and denary numbers.
In Year 8 students continue to build on the skills and knowledge they have acquired in Year 7. In the Autumn Term students learn about computational thinking and computer networks and protocols. Students extend their knowledge of the binary system by learning how to add and subtract in binary. In the Spring Term students design a website using HTML and learn about image and sound representation and compression. During the Summer Term students complete two units to further extend their programming skills using Python.
In Year 9 students extend their theory knowledge of computer science by learning how to convert between hex and binary numbers. They learn about algorithms such as sorting and searching. Students prepare for GCSE Computer Science by working on two advanced programming units with a focus on the Python programming language. In the Summer Term students extend their knowledge on computer networks, they learn about different typologies, data packets, checksum and how the internet works.
Key Stage 4 Options
iMedia – equivalent to 1 GCSE
iMedia is a Level 2 qualification in Interactive Media, providing full grade 9-1 equivalence. Students study two coursework units: web design and interactive multimedia products. In this course students are equipped with the knowledge and skills to work with information effectively, creatively and productively. There is one written exam.
GCSE Computer Science – 1 GCSE
Students study the Edexcel Computer Science syllabus. The course consists of two theory papers worth 100%. Within the controlled assessment unit, students use Python to plan, develop, test and evaluate a coded solution to the problem given by the exam board. Students study three main theory topics: data, computers, communication and the internet and emerging trends and issues.
Key Stage 5
Students study OCR A Level Computer Science over two years. Students study topics such as computer systems and explore content such as processors, system software, software development and App generation. In the unit on algorithms and programming students develop their computational thinking and problem solving skills. In addition,n students also complete a practical programming task using Python.
Mrs L Slabber
Head of Faculty: Technologies